Wednesday, May 11, 2011

Contact Pose



Finally !
For some weird reason my computer was freezing and having issues with videos (not convinient when you're trying to rotoscope haha) this is my contact pose. But i just realised that i forgot my LINE OF ACTION. my line of action is fairly vertical, which is quite static because my character is not moving at great speed and is un aware of what is infront of her.

Sunday, May 8, 2011

TALKING CATZ !!

Well Frank I thought of you and your two feline accomplices when I watched this video. so I thought i'd share it with everyone ahahaha. its sooo good :)



youll see what I mean ..

Thursday, May 5, 2011

WHAT is that sound ?

Once again fiddilng in the Graph Editor, to Ian's joy and much to our disgust...

This is our snowman (kindly rigged by Ian himself) reacting to one Spike Milligan hahaha something that none of us had heard about. Us young whipersnappers. haha

Wednesday, May 4, 2011

walking EAPS


This is my attempt at drawing my thumbnail sketch.
The contact Pose. This isn't sneaking, it is however a very tentative walk.
the energy is electric but its being suppressed and the emotion is tentative .

Thursday, April 28, 2011

Throwing Bricks

well well well...the second installment of my 3D throwing arm and we've been taught how to release the item. It's a very tricky .... as in sneaky. hahaha. There is actually two bricks in this animation but the visibility is switched on and off at the right time so we still have our entire rig complete.

3D Friday Assessment with IAN !

This is number one of three assessment pieces for Ian's 3D class !
This is a (very stylised) arm throwing a ball. The ball stays on top of the arm as we didn't get around to animating it haha. But the main objective of this animation workout was to get down and dirty with the graph editor ! Just learning about different curves and how the steepness of them can vary the tension and anticipation in a scene. :)

Thursday, April 7, 2011

Jaxon the flatulent bunneh !

This is my 2D planning for our 3D animation for our ANIMATION WORD oh yeahh !

I learnt that Jaxon makes on dayum fine fluffy animal. That pushing extremes makes this kind of acting more understandable to the audience. Video Reference that is well thought out is very important. I tried to do a similar sequence in my head, thinking that I could quickly do it. The time was all wrong and the animal looked kind of wounded.